Hey there guys, this topic has been dead so I figured I'd bring it back to life. I've been running the speed density code for a while now. I've been through 88 iterations of the code and am still modifying.
I've now figured out how to implement the extended maps to the speed density bin. Now I have much more adjustability.
Features of the custom Busta SD chip are:
-water injection activated via the purge solinoid at greater than 3000 RPM, greater than 75% tps and greater than 10 psi.
-studderbox and NLTS with knock elim on studderbox.
-timing retard to 10 degrees while on the studderbox to help build boost.
-CEL shift light.
-knock type fuel cut (if more than 20 knock counts then ecu cuts fuel).
-phantom knock elim code using map instead of E1 (g/rev).
For those interested in converting to speed density I recommend you get an Ostrich emulator and the Tunerpro or dsmap software.
For everyone's references I'm running about 30 psi no knock with the extended maps Busta custom SD chip. Mods on the car are:
3" full exhaust
680 cc injectors, 255 wally re-wired, spoolin up FPR
kinetic FMIC
water/meth injection
GT-14 dual bb turbo at ~30 psi
Did I say that SD is the sh*t!
Later, Vlad.